New | Enchantments: Template and Rules

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New | Enchantments: Template and Rules

Post by Axis Genesis on Thu Nov 28, 2013 1:08 pm

- Enchantments -
-> Enchantments are general abilities such as sensory or abilities that have an effect that could last the entirety of a topic. They do not substitute for spells.

-> All enchantments are restricted to a single Weapon or Armor. There is no exceptions to this in any case.

-> When creating enchantments. Please check the Limit Grid so you know how many are allowed at your current level.


- - -
Name: (The name of the enchantment.)

Base Equipment: (Which piece of your Equipment is this enchantment bound to?)

Class: (What kind of enchantment is it? Supplementary, Offensive, Defensive. This can also vary between several types.)

Effect: (What is the enchantment capable of doing?)



Code:
[b]Name:[/b]

[b]Base Equipment:[/b]

[b]Class:[/b]

[b]Effect:[/b]
- - -
Enchantments Grid:
LevelStock Limit
11
32
53
74
95
116
157
198
239
2710
2911
3012

Enchantments Grid (c) Respective Staff
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Axis Genesis
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